
Caleb Craig
Project Role |
shutterbuds - Sound Designer, Composer |
---|---|
Major | Game Sound Design Major
|
Hometown | Monument, CO |
Pronouns | He/Him |
Connect | Website |
Hello! I have a deep love for working on anything involving audio, especially music. I'm always on the lookout for new music, innovative features, and the perfect plugin to make my games sound great! Bringing a strong team dynamic and good communication to the table is my number one priority.
Professional Qualifications
- Music Composition
- Foley & Synthetic SFX Creation
- Field and Studio Recording
- Implementing In-engine assets
- Audio Engineering
- Mixing and Editing Audio
- Professional Documentation
Technical Expertise
- Unreal 5 (MetaSounds)
- Unity
- Logic Pro X
- ProTools
- Adobe Audition
- Jira/Confluence
- Analogue Mixing Boards
- Boom Mics
Development Expertise
- shutterbuds, Lead Sound Designer
- Recording Studio Technician
- Game Studio I, II, III
Portfolio Items
Signalis Rescore
A faithful recreation of one of Signalis' heaviest scenes.
Dynamic Music System – shutterbuds
I designed the music for shutterbuds to be dynamically zoned - each part of the trail has its own instrumentation that forms a sort of "musical map". This allows for a minimalist composition style to never get old, and iterations on the map can simply add new tracks.
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
