
Amber Williamson
Project Role |
Project Nautilus - Environment Artist, Texture Artist |
---|---|
Major | Game Art Major
|
Hometown | Fayetteville, NY |
Pronouns | They/Them |
Connect | Website |
Environment artist with a passion for creating visual narratives and vibrant spaces. Detail-oriented approach to creating compelling props and scenes, from the concept phase to completion. Supportive and adaptable in collaborative environments. Self-motivated with excellent time management and always eager to learn new skills.
Professional Qualifications
- 3D Environments
- 3D Modelling and Sculpting
- High to Low Poly Modelling
- Texturing
- Modular Modelling
- UV Mapping
- Game Environment Lighting
- Concept Painting
Technical Expertise
- Autodesk Maya
- Pixologic Zbrush
- Unreal Engine
- Substance Painter
- GIT
- Unity 3D
- Adobe Photoshop
- Marmoset Toolbag
Development Expertise
- Environment Artist on Project Nautilus, Isthmus Studios
- Environment Artist on D.A.V.E., Spiral Shell Studios
- Game Art Lab Tutor
- 4 Years of Game Production Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
