
Kay Williams
Project Role |
Thing & Fist - Animator |
---|---|
Major | Game Art Major
|
Hometown | Rochester, NY |
Pronouns | Any pronouns |
Connect | Website |
I am a dynamic gameplay animator who is fueled by a passion for crafting immersive gaming experiences. I personally thrive in collaborative environments where reliability and creativity are paramount and savor joining forces with individuals who share my passion for pushing the boundaries of games and animation, creating unforgettable adventures together.
Professional Qualifications
- 3D Animation
- Motion Capture
- Rigging & Skinning
- Concept Art
- Rigging & Skinning
Technical Expertise
- Autodesk Maya
- Rokoko
- Unreal Engine 5
- Unity
- Adobe Suite
Development Expertise
- Lead Animator - Thing and Fist (Whimsy Productions), '23-'24
- 70+ Weeks of student game development
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
