
Wesley Weitzman
Project Role |
Camera Shy - VR Interaction Design |
---|---|
Major | Game Design Major
|
Connect | Website |
Passionate and hardworking UX designer who specializes in VR. A collaborative worker with excellent communication skills. Uses design knowledge combined with an MS in Emergent Media to create interesting and easy-to-understand interactions for players. Experienced working with interdisciplinary teams to create user-friendly games and software. Loves to solve difficult and complex problems.
Professional Qualifications
- UX Design
- VR Interaction Design
- System Design
- Technical Design
- Rapid Prototyping
- Interdisciplinary Communication
Technical Expertise
- Adobe Illustrator
- Adobe Photoshop
- Unity 3D
- C# (Unity)
- Oculus Integration SDK (Unity)
- Source Control: GIT, Subversion
- Autodesk Maya
Development Expertise
- Camera Shy, 2020
- Champlain EMC, Lead UX Designer, 2019
- Back to the Game, UX Intern, 2018
- 4 years of Game Design and Production Experience
Portfolio Items
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