
Max Weintraub
Project Role |
Junk Punk Arena - Lead UI Designer, QA Lead |
---|---|
Major | Game Design Major
|
Connect | Website |
Passionate and creative game designer with a wide range of design skills and AAA experience. Particularly focused on the big picture during development, with a keen eye for the long-term cascading effects of balance changes and design decisions. Strives to create games that push the interactive medium to new heights, as well as to make games that can make the world a better place.
Professional Qualifications
- Game Balancing
- UI Design
- Narrative Design
- Systems Design
- Level Design
- QA Leadership
- Documentation
- Data Analytics
Technical Expertise
- Unity3D
- GIT
- C# (Unity)
- Microsoft Excel
- Adobe Photoshop
- Adobe Illustrator
- Adobe Premiere
Development Expertise
- Activision Internship, Systems Team at Raven Software, 2020
- Lead Designer on Junkpunk Arena, 2021
- Designer and QA Lead on Forkdrift, Steam, 2020
- 4 Years of AAA-Style Development Experience
Portfolio Items
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