
Stephen Vowles
Project Role |
Frog Bath - Systems Designer, Level Designer |
---|---|
Major | Game Design Major
|
Connect | Website |
Multidisciplinary Game Designer with a passion for crafting elegant gameplay systems and using varied skills to solve unique problems. Constantly seeks to create engaging experiences that are both challenging and accessible.
Professional Qualifications
- Level design
- Systems design
- Prototyping
- Technical design
Technical Expertise
- Adobe Creative Suite
- Autodesk Maya
- Blueprint scripting in Unreal Engine Four
- C# (Unity)
- C++ Visual Studio
- Hammer Editor
- Unity3D
Development Expertise
- Systems & Level Designer, Frog Bath (2019–2020)
- Lead Designer, Lymantria Dispar (2019)
- Lead Systems Designer, Astral Boxing (2019)
- 4+ years game design production experience (2016–2020)
Interested in Learning More?
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