
Nico (Jesus) von Friedeburg
Project Role |
Arcanima - Lead Sound Designer |
---|---|
Major | Game Sound Design Major
|
Hometown | Washington, D.C. |
Pronouns | He/Him |
Connect | Website |
A passionate Sound Designer who loves to make unique and creative soundscapes for games. Committed to making advancements in sonic arts both on and off teams. Applies strong technical and creative knowledge to enhance any project via sound. Hardworking and eager to learn and improve. Fervent towards improving the world technologically, artistically, and socially.
Professional Qualifications
- Sound Design
- Narrative Design
- Film, Theatre, Voice Acting
- Audio Software/Middleware
- Agile Development
- Game Design
- Composition
- Live Sound
Technical Expertise
- Pro Tools
- Adobe Audition
- Logic Pro
- Unity
- Ableton
- Premiere
- Fmod
- WWise
Development Expertise
- Lead Sound Designer - Athunna (2022)
- Lead Sound Designer - Capstone (2023)
- 4 Years of Game Production Experience
- Foley and Sound Design - SWE (2016 - present)
Interested in Learning More?
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