
Daniel VanRyn
Project Role |
Ashes to Ashes - AI Engineer |
---|---|
Major | Game Programming Major
|
Hometown | Watertown, MA |
Pronouns | He/They |
Connect | LinkedIn Website |
Game design-loving programmer and tabletop geek. Experienced in AI and Gameplay programming. Dedicated to making adaptive and emergent fun for others. Exploring possibilities with a team is exciting!
Professional Qualifications
- AI Programming
- Gameplay Programming
- Version Control (Git/SVN)
- Agile/Scrum Methodology
- Cross-Discipline Collaboration
Technical Expertise
- C# (Unity)
- C++
- Unreal 5
- Visual Studio
Development Expertise
- Ashes to Ashes - AI/Gameplay Programmer
- Into the Catacombs - Product Owner, Technical Lead
- Udder Chaos - AI Programmer
- Game Studio 0-III
Interested in Learning More?
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