James Van Nuland

Project Role Guilded - Producer, QA
Major Game Production Management Major
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Through lots of practice and iteration on my own processes, I've produced projects that push the boundaries of what games can be. Additionally, my financial background helps me ensure projects are in budget and add value to a studio.

Professional Qualifications

  • Agile management
  • Project planning
  • Capital budgeting
  • Cash flow & expense forecasting
  • Risk assessment
  • Task management/documentation
  • Event planning
  • Data analytics

Technical Expertise

  • Scrum
  • Kanban
  • Microsoft Office Suite
  • Intuit Quickbooks
  • Task tracking software (Redmine & Trello)
  • Version control

Development Expertise

  • Producer for Descent of Champions (2019 Ubisoft Game Lab Competition Winner)
  • Game Production Coordinator at the Champlain College Game Studio
  • Game Production Intern at Zhejiang Huge Leaf
  • 4 years of experience managing student game teams

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