
Brandon Sweet
Project Role |
SCORCH - Techinical Animator |
---|---|
Major | Game Art Major
|
Connect | ArtStation |
Highly passionate and self-motivated technical artist. Always looking to improve on the skills gained through many years of trial, error, and success. Enjoys working with others on challenging tasks finding creative ways around the issues both in and out of the studio. Shows determination to push himself and his team toward a higher standard of quality through perseverance.
Professional Qualifications
- Character Rigging
- 3D Animation
- 2D Animation
- Character Development
- 3D Modeling
- High to Low Poly Modeling
- Traditional Art
Technical Expertise
- Autodesk Maya
- 3ds Max
- Blender
- Unity Engine
- Unreal Engine
- Adobe After Effects
- Adobe Photoshop
- Python 2
Development Expertise
- 4 Years Game Production Experience
- Lead Artist on Color of Darkness (Fall 2020)
- Character Rigger/Animator on SCORCH (Spring 2021)
Interested in Learning More?
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