Project Roles |
Mid-Death Crisis - Lead Audio Designer Molementum - Contracted pianist |
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Major | Game Sound Design Major
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Hometown | Stow, MA |
Pronouns | he/him |
Connect | Website |
A pianist and studio engineer, you can often find Graham field recording on the East Coast trails. His passion for audio experiences drives him to create music and sound for games, films, and art exhibits. With years of experience in Pro Tools, Logic Pro, and game engines such as Unreal Engine 5, and Unity, Graham is excited to collaborate with creatives, bringing projects to life through sound.
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!