
Simon Steele
Project Role |
Overgrown - Lead Programmer Audio Technician |
---|---|
Major | Game Programming Major
|
Connect | Website |
Hardworking and motivated game programmer with an interest in AI and physics. Has concrete experience in algorithm implementation, advanced mathematical formulas, and developing expertise outside of main competency. Also has solid experience in interdisciplinary group projects and project management.
Professional Qualifications
- AI Programming
- Physics Programming
- Gameplay Systems Development
- Console Programming
- Networking
- Graphics Programming
- Agile Development
Technical Expertise
- C,C++,C#
- Unreal Engine 4
- Unity (2D & 3D)
- Python/Tensorflow library
- GLSL
- Git
- Perforce
Development Expertise
- Lead Programmer, Overgrown, 2020
- Swan Song (2020 Ubisoft Game Lab Competition entry)
- Software Engineering Internship, Ironbelly Studios Inc.
- Part-time Software Engineer, Ironbelly Studios Inc.
Portfolio Items
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