
Michael St. Louis
Project Role |
Axecutioners - Composer, Audio Engineer |
---|---|
Majors | Game Design Major
and Game Sound Design Major
|
Hometown | Raleigh, NC |
Pronouns | He/Him |
Connect | Website |
A Composer, Sound Designer, and Game Designer with a fascination for the worlds and experiences games are able to create. Possesses knowledge of industry-standard audio tools such as FMOD, Wwise, and Pro Tools, and has years of experience with music composition and sound design. Strives to be an effective communicator who works hard to constantly improve their best personal and professional self.
Professional Qualifications
- Music Composition
- Sound Design
- Audio Implementation
- Level Design
- Scripting
- Graphics Programming
- Effective Communication
- Version Control
Technical Expertise
- Unity 2D / 3D
- Unreal Engine
- Pro Tools
- FMOD
- Wwise
- C# (Unity)
- Version Control (Git)
- FL Studio
Development Expertise
- Music Composer and Audio Engineer, Axecutioners (2023)
- Audio Lead, Into The Catacombs (2022)
- Audio Lead, Back In My Day (Ubisoft Game Lab 2022)
- Music Composer and Sound Designer, Freelance (2019-Present)
Interested in Learning More?
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