
Alexis Sophabmixay
Project Role |
Ashes to Ashes - Character Artist |
---|---|
Major | Game Art Major
|
Hometown | Taylor, PA |
Pronouns | She/Her |
Connect | Website |
Hello! I am a general artist specializing in character modeling and concept art. Whether it's horror, fantasy, or wholesome, I love building worlds and universes with others who are also creatively passionate! My love of learning and collaborating allows me to be flexible with art mediums and adapt to the various art styles of each new project.
Professional Qualifications
- 3D Sculpting
- High to Low-Poly Modeling
- UV Mapping
- Realistic & Stylized Texturing
- Concept Art
- Traditional Art
- Documentation
- Scrum Master Certified
Technical Expertise
- Autodesk Maya
- Pixologic ZBrush
- Substance Painter
- Adobe Photoshop
- Adobe After Affects
- Unity
- Unreal Engine 5
- Git
Development Expertise
- 4 Years of Game Production Experience
- Character Modeling & Concept Art for Ashes to Ashes (2023)
- 3D Prop Artist for WaxHeart (2023)
- Rad Magpie Studio (Summer 2021)
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
