
Kaylee Sharp
Project Role |
Cash Force - Character Artist |
---|---|
Major | Game Art Major
|
Connect | ArtStation |
Experience in character development from phases of concepting to texturing and final rendering. Communicates well interdepartmentally, professional but colloquial, and approaches different opinions with an open mind. Excited to expand upon already established experience and aid in the avid expansion of the Game Industry through intuitive designs/creations.
Professional Qualifications
- 3D Organic Sculpting
- 3D Modeling
- Developmental Character Design
- High to low poly modeling
- Traditional drawing and painting
- UV Mapping
- Texturing
- Photogrammetry
Technical Expertise
- Adobe After Effects
- Photoshop
- Autodesk Maya
- Pixologic ZBrush
- Allegorithmic Substance Painter
- Marmoset Toolbag 3
- Unity, Unreal
Development Expertise
- Cash Force, Hollo Hexagon, Character Artist
- Simple Sandwich, Fellow Humans, Prop Artist
- 4 Years Game Art sequence
- 3 Years Game Production sequence
Interested in Learning More?
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