
Alec Rubin
Project Role |
Camera Shy - Animation / VFX Artist |
---|---|
Major | Game Art Major
|
Connect | Website |
Passionate animator dedicated to self-improvement. Thrives in team settings and strives to facilitate efficient collaboration through leadership and cross-disciplinary communication. Highly adaptive and eager to help the team as much as possible. Expertise in combat-oriented character animation, focusing on producing a responsive and satisfying experience for the player without sacrificing aesthetic appeal.
Professional Qualifications
- 3D animation
- 3D modeling
- UV modeling
- Agile development
- Scrum
Technical Expertise
- Autodesk Maya
- Substance Painter
- Unreal Engine 4
- Unity3D
- Adobe Photoshop
Development Expertise
- 4+ years game production sequence
- Animator for DuckMaster, Camera Shy
- Producer for Forge n’ Finance
Portfolio Items
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