
Kiera Robie
Project Role |
Molementum - Environment Art |
---|---|
Major | Game Art Major
|
Hometown | Milton, VT |
Pronouns | they/them |
Connect | Website |
3D Generalist who enjoys working on props and modular assets to populate an environment. My professional experience has allowed me to hone my skills in asset creation, strengthen my appreciation for games and how they are made, and reinforce my communication and team skills.
Professional Qualifications
- 3D Modeling
- High to Low Poly Modeling
- UV Mapping and Texturing
- Modular Assets
- Team Collaboration
Technical Expertise
- Autodesk Maya
- Unreal Engine
- Substance Painter & Designer
- Unity
- Adobe Photoshop
Development Expertise
- 3D Environment/Prop Artist (Molementum) | Spring 2024
- Game Studio I,II,III (4 Years of Game Development)
- Character Artist (Railgun) | Spring 2023
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
