
Roland Richardson
Project Role |
Not Quite Immortal - Lead Artist |
---|---|
Major | Game Art Major
|
Connect | Website |
Versatile and driven 2D artist and 3D animator with a passion for creating games. Experienced and skilled in team communication, giving and receiving feedback, developing under strict deadlines, and learning new software and techniques quickly.
Professional Qualifications
- 2D Animation
- 3D Animation
- UI Design
- Character Development
- Concept Painting
- Art Direction
- Traditional Drawing & Painting
Technical Expertise
- Autodesk Maya
- Adobe Photoshop
- Toon Boom Harmony & Essentials
- Unreal Engine 4
Development Expertise
- Lead Artist on Not Quite Immortal, Unlucky Salamander
- Over 4 years of Game Production Experience
- Over 4 years of Game Art Experience
Portfolio Items
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