
Maggie Pono
Project Role |
That Potato Game - Lead Designer, Narrative Designer |
---|---|
Major | Game Design Major
|
Hometown | Skowhegan, ME |
Pronouns | She/her |
Connect | Website |
A well-rounded designer with a professional writing minor looking to focus in localization or quest design. Well-organized with good time management skills, both personally and professionally. I have experience in multiple forms of design, including game, graphic, costume, and cake! In my free time I practice Aerial Silks, languages I'm interested in, and sew! I hope to make games more accessible to those who otherwise may not have had the opportunity.
Professional Qualifications
- Technical Writing
- Level Design
- World Design
- Agile Development
- Creative Writing
- Product Ownership
- Remote Work
Technical Expertise
- Unity Engine (2D & 3D)
- Git Bash/SVN
- Adobe Creative Suite
- C# (Unity)
- Unreal Engine
- Jira/Confluence
- ProBuilder (Unity 3D)
- Twine
Development Expertise
- Level Designer on SniperPunk (2021)
- Product Owner/Design Lead on That Potato Game (2022-23)
- Product Intern at Dynasty Gaming & Media (Summer 2022)
- 4 Years of Game Design Experience (2019-2023)
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
