
Zachary Phillips
Project Role |
Guilded - Lead/Systems Designer, Product Owner |
---|---|
Majors | Game Design Major
and Game Programming Major
|
Connect | Website |
Systems/Technical Designer with a minor in Game Programming who loves making tools for people to use. Highly dedicated and self-motivated, I'm always up for any challenge. I've developed for mobile, desktop, and VR, as well as shipped three mobile games. Communication and organization are really important to me, and I work hard to bring those skills into any team.
Professional Qualifications
- Systems/Technical Design
- Tools Development
- Agile Development
- Mobile/PC/VR Development
- Game Balancing
- Rapid Prototyping
- Clear Documentation
- Project Leadership
Technical Expertise
- Unity
- Unreal Engine
- C# (Unity)
- C++
- Git, SVN
- Adobe Photoshop, Illustrator
Development Expertise
- Internship, Frame Interactive
- Lead/Systems Designer, Guilded
- Lead/Systems Designer, Habitas Mundi, Emergent Media Center
- 4 years Game Production/Design/ Programming Experience
Portfolio Items
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