
Leah Peterson
Project Role |
Sunline - Lead Artist |
---|---|
Major | Game Art Major
|
Hometown | Vienna, VA |
Pronouns | They/Them |
Connect | Website |
Driven, adaptable, and detail-oriented technical artist with a passion for procedural creation. Dedicated to enabling complex artistic visions via tools that are both functional and flexible. Strong communicator with excellent reception to feedback. Always seeking to learn, experiment, and improve.
Professional Qualifications
- Procedural modeling
- Python scripting
- Hard surface/organic modeling
- High/low poly workflow
- Retopologizing
- UV Mapping
- PBR Texturing
- Agile and Scrum
Technical Expertise
- Autodesk Maya
- Pixologic ZBrush
- Houdini
- Python
- Substance Painter
- Substance Designer
- Unreal Engine
- Adobe Photoshop
Development Expertise
- Lead Artist on Sunline, Liminal Loop Games
- Lead Artist on K1LL-C0DE, Team Hoola
- 3D Generalist, Champlain Apiary/VT Works Projects
- 4 Years Game Production Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
