Aiden O'Connor

Project Role Frog Bath - Lead Level Designer, Audio Designer, Music Composer
Majors Game Design Major and Game Programming Major
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Inventive and passionate game designer with a game programming minor. Specializes in sound, level, and systems/technical design. Experienced and knowledgeable in audio synthesis, manipulation, and foley recording. Skilled using Unreal Engine to design platformer and FPS levels. Practiced scripting game systems and algorithms in Unity C# and Visual Studio C++.

Professional Qualifications

  • Sound Design
  • Platformer/Shooter Level Design
  • Systems Design
  • Technical Design/Programming
  • Game Engine Architecture
  • Agile/Scrum Development
  • Music

Technical Expertise

  • Unity 2D & 3D
  • Unreal Engine
  • FL Studio, Cubase, Pro Tools, Wwise
  • C# (Unity)
  • C++
  • Visual Studio
  • Git, SVN
  • GIMP, Illustrator, Photoshop

Development Expertise

  • Lead Level Designer & Sound Designer, Frog Bath (2019–2020)
  • Sound Designer, Snowball Showdown (2019)
  • Game Systems & Experience Design (2019)
  • 4 Years of Game Production Experience (2016–2020)

Interested in Learning More?

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Game Studio art and promotional text