
Aiden O'Connor
Project Role |
Frog Bath - Lead Level Designer, Audio Designer, Music Composer |
---|---|
Majors | Game Design Major
and Game Programming Major
|
Connect | Website |
Inventive and passionate game designer with a game programming minor. Specializes in sound, level, and systems/technical design. Experienced and knowledgeable in audio synthesis, manipulation, and foley recording. Skilled using Unreal Engine to design platformer and FPS levels. Practiced scripting game systems and algorithms in Unity C# and Visual Studio C++.
Professional Qualifications
- Sound Design
- Platformer/Shooter Level Design
- Systems Design
- Technical Design/Programming
- Game Engine Architecture
- Agile/Scrum Development
- Music
Technical Expertise
- Unity 2D & 3D
- Unreal Engine
- FL Studio, Cubase, Pro Tools, Wwise
- C# (Unity)
- C++
- Visual Studio
- Git, SVN
- GIMP, Illustrator, Photoshop
Development Expertise
- Lead Level Designer & Sound Designer, Frog Bath (2019–2020)
- Sound Designer, Snowball Showdown (2019)
- Game Systems & Experience Design (2019)
- 4 Years of Game Production Experience (2016–2020)
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
