Brielle Nestler

Project Role Mid-Death Crisis - Character Artist
Major Game Art Major
Connect Website
LinkedIn

Hello! My name is Brielle, and I’m a Character Artist and 3D Generalist with a deep passion for games and the characters within them. I specialize in using Zbrush, Maya, Substance Painter, and Photoshop to create stylized characters that connect with players. I’m always looking for an opportunity to learn something new, expand my skills, and find new ways to contribute to any team I’m on.

Professional Qualifications

  • Character Modeling & Sculpting
  • Character Design
  • High to Low Poly Modeling
  • UVs & Texture Mapping
  • 3D Environments
  • Concept Art

Technical Expertise

  • Pixologic ZBrush
  • Autodesk Maya
  • Substance Painter
  • Substance Designer
  • Adobe Photoshop
  • Unreal Engine
  • Unity

Development Expertise

  • Game Studio I, II, and III (4 Years of Game Development)
  • Character Artist on Mid Death Crisis
  • Character Artist on Herbicidal

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text