
Leah Nelson
Project Role |
Molementum - Environment Art |
---|---|
Major | Game Art Major
|
Hometown | Wilmington, MA |
Pronouns | she/her |
Connect | Website |
A game environment artist with an eye for detail, a diligent work ethic, and an enthusiastic love of learning. Thrives on contributing to a shared vision in a team and producing something that looks beautiful and performs well. Believes strongly in the importance of connection, collaboration and open, honest feedback.
Professional Qualifications
- 3D Environments
- 3D Modeling and Sculpting
- Procedural Materials
- Modularity
- High to Low Poly Workflow
- Lighting and Visual Effects
- Procedural 3D Assets
- Texturing
Technical Expertise
- Autodesk Maya
- Unreal Engine
- Pixologic ZBrush
- Substance Painter
- Substance Designer
- Marmoset Toolbag
- Houdini
- Adobe Suite
Development Expertise
- Game Art Lab Tutor
- 4 Years of Development Experience
- Environment Artist on Molementum, 2023 - 2024
- Study Abroad in Montreal, QC
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
