Aidan Murphy

Project Role Symbiotic - Lead Programmer & Team Lead
Major Game Programming Major
Hometown Providence, RI
Pronouns He/Him
Connect Website
LinkedIn

Passionate game programmer, experienced in different areas of game programming, such as game systems, game architecture, graphics, animation and gameplay. Enjoys taking on large problems and finding creative solutions using logic and problem-solving skills. Works alongside designers, artists and producers to improve and pursue knowledge while creating a polished product.

Professional Qualifications

  • Gameplay & Systems Development
  • Debugging
  • Graphics & Rendering Pipelines
  • Version Control
  • Task Management
  • Technical Documentation
  • Automated Build Tools (Jenkins)
  • Agile Development

Technical Expertise

  • C, C++, C# (Unity2D, Unity3D)
  • OpenGL, GLSL, HLSL
  • Assembly, Python
  • Unreal Engine 4 C++/Blueprints
  • Unreal Engine 5 C++/Blueprints
  • Visual Studio
  • Git, Subversion, SVN
  • Vivox & Wwise

Development Expertise

  • Symbiotic, Lead Programmer
  • Escape from the Body Snatchers (Ubisoft Game Lab), Programmer
  • 4 Years of Game Production Experience

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text