
Aidan Murphy
Project Role |
Symbiotic - Lead Programmer & Team Lead |
---|---|
Major | Game Programming Major
|
Hometown | Providence, RI |
Pronouns | He/Him |
Connect | Website |
Passionate game programmer, experienced in different areas of game programming, such as game systems, game architecture, graphics, animation and gameplay. Enjoys taking on large problems and finding creative solutions using logic and problem-solving skills. Works alongside designers, artists and producers to improve and pursue knowledge while creating a polished product.
Professional Qualifications
- Gameplay & Systems Development
- Debugging
- Graphics & Rendering Pipelines
- Version Control
- Task Management
- Technical Documentation
- Automated Build Tools (Jenkins)
- Agile Development
Technical Expertise
- C, C++, C# (Unity2D, Unity3D)
- OpenGL, GLSL, HLSL
- Assembly, Python
- Unreal Engine 4 C++/Blueprints
- Unreal Engine 5 C++/Blueprints
- Visual Studio
- Git, Subversion, SVN
- Vivox & Wwise
Development Expertise
- Symbiotic, Lead Programmer
- Escape from the Body Snatchers (Ubisoft Game Lab), Programmer
- 4 Years of Game Production Experience
Interested in Learning More?
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