
Jodi Moore
Project Role |
SCORCH - Lead Artist Environment Artist |
---|---|
Major | Game Art Major
|
Connect | Website |
Attentive, driven, and highly organized Game Environment Artist. Uniquely focused on creating innovative, high-quality elements that bring life to each moment. Individually motivated and team oriented with a wide range of technical and interpersonal skills that are keenly suited to match any studio environment.
Professional Qualifications
- 3D Modeling
- 3D Game Environments
- Game Environment Lighting
- High to Low Poly Modeling
- Texturing
- UV Mapping
- Tileable 3D Asset Creation
- Art Direction
Technical Expertise
- Autodesk Maya
- Adobe Suite
- Pixologic ZBrush
- Unreal Engine
- Substance Designer
- Substance Painter
- Unity 3D
- SideFX Houdini
Development Expertise
- Lead/Environment Artist, SCORCH, Accidentally Games Studio
- Artist, Five Finger Gun Slinger, Team Rat Vibes, Steam, 2020
- 2 Semesters of 3D Environment Art Courses, including Houdini
- 4 Years of Game Production Experience and Quality Assurance
Portfolio Items
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