
Kayla Miskiv
Project Role |
Monolithic - Systems and UI Designer |
---|---|
Majors | Game Design Major
and Game Programming Major
|
Connect | Website |
Self-motivated Game Designer with a Game Programming minor who collaborates in a creative and technical environment to create a shared vision among group members. Primarily a designer but also a Certified Scrum Master who systematically organizes ideas, delegates tasks, and facilitates group communication.
Professional Qualifications
- Technical Design
- Systems Design
- Prototyping
- Project Leadership
- Documentation
- Game Balancing
- Narrative Design
- Tabletop RPG Development
Technical Expertise
- C++ / C# / Visual Studio
- Unreal Engine
- Unity Engine
- Scrum
- Source Control (Git, SVN)
- The Adobe Suite
- Autodesk Maya
- Strong mathematics background
Development Expertise
- Game Design Internship, Disruptor Beam
- Lead Producer on Querent, a published tabletop RPG
- VR User Experience Designer on VARISES, Emergent Media Center
- 4 yrs Game Design/Game Programming Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
