
Spencer McKeown
Project Role |
That Potato Game - Character Artist, VFX/Concept Artist |
---|---|
Major | Game Art Major
|
Hometown | Sisters, OR |
Connect | Website |
I am a detail-oriented 3D character artist with a passion for bringing characters to life! My experience with a wide range of software allows me to deliver high-quality assets. I value strong team collaboration and am dedicated to open communication and mutual respect. I have experience in leadership positions and love sharing my passion for 3D with others through teaching and learning.
Professional Qualifications
- 3D Sculpting
- Hard Surface Modeling
- PBR Texturing
- Art Direction
- Leadership
- Concept Art
- Unity VFX
Technical Expertise
- Pixologic ZBrush
- Autodesk Maya
- Substance Painter
- Adobe Photoshop
- Unity 3D
- Unreal Engine
- Shader Graph VFX
- Marmoset Toolbag
Development Expertise
- Character/VFX/Concept Artist on That Potato Game
- Product Owner/Character/VFX Artist on Claws and Effect
- Art Director/Character/Creature Artist on Bladebait Bog
- 4 Years of Game Development Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
