
Hannah Mata
Project Role |
Overgrown - UI Artist 2D Artist |
---|---|
Major | Game Art Major
|
Connect | ArtStation |
An extroverted, friendly people-person who loves to create original and innovative art, and works well in team settings. 2D and 3D character and prop artist who can create concept art and re-create it in a 3D sculpt. Creates textures, both for single meshes and procedurally.
Professional Qualifications
- Character Development
- 3D Sculpting
- Concept Painting
- Texturing
- Tileable Texturing
- Traditional Drawing/Painting
- UV Modeling
- UI Design
Technical Expertise
- Pixologic ZBrush
- Adobe Photoshop
- Autodesk Maya
- Substance Painter
- Substance Designer
- Adobe After Effects
Development Expertise
- Lead artist on Swan Song, Ubisoft Game Lab Competition, 2020
- UI artist on Overgrown, Tiny Moose Studio, 2021
- Lead artist on Stabilizer - Rad Magpie, Whee Funni, 2019
- 4 years of production experience
Portfolio Items
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