
Isaac Lovy
Project Role |
Molementum - Lead Art |
---|---|
Major | Game Art Major
|
Minor(s) | Game Programming |
Hometown | Bedford, MA |
Pronouns | They/He |
Connect | Website |
A Technical Artist who loves learning new tools and ways to tackle problems. I thrive in a team setting, and value strong communication and a shared goal. When I’m not working on projects I spend my free time with friends, or prepping for the next D&D session.
Professional Qualifications
- Technical Art
- Tools Programming
- Procedural Modeling
- Rigging
Technical Expertise
- Python / C++ / C#
- SideFX Houdini
- Unity / Unreal Engine
- Autodesk Maya
- Git
Development Expertise
- Technical Artist / Lead Artist- Molementum (2023-2024)
- Animator / VFX artist - Clocking Out (2023)
- GMTK Jam / Ludum Dare
- 4 Years of Production Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
