
Connor Little
Project Role |
Just Golf - Systems Designer |
---|---|
Major | Game Design Major
|
Connect | Website |
A passionate, systems-oriented game designer who loves creating meaningful solutions to intricate design problems. Always dedicated and hardworking. Well versed in level, balancing, and narrative design. Thrives in interdisciplinary communication. Utilizes rapid prototyping to deliver the best possible result through constant testing and iteration.
Professional Qualifications
- Systems Design
- Game Balancing Design
- Level Design
- Mobile Design
- Multiplayer Design
- Rapid Prototyping
- Visual Design Documentation
- Certified Scrum Master
Technical Expertise
- Unity
- Unreal Engine 4
- Source Engine using Hammer Editor
- C# Visual Studios
- Blueprint scripting in UE4
- Adobe Suite
- Microsoft Suite
- Version Control using GIT/Mercurial
Development Expertise
- Just Golf, Wired Visions: Systems Designer (January 2020–Present)
- Escape Artist, Typedef: Systems and Level Design (Ubisoft 2019 Game Lab Competition Award Nominee)
- Over 4 years of Game Design and Development Experience
Interested in Learning More?
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