
Dillon Landry
Project Role |
Thing & Fist - Systems Designer |
---|---|
Major | Game Design Major
|
Minor(s) | N/A |
Hometown | Merrimack, NH |
Pronouns | They/Them |
Connect | Website |
I'm a well-rounded Game Designer with a focus on music/SFX and systems, but a variety of different skills and interests that can bring a lot to a team.
Professional Qualifications
- Combat Systems Design
- Technical Systems Design
- Composition
- SFX and Sound Design
- Documentation
Technical Expertise
- Unity Engine
- Unity Engine 2D
- Unreal Engine 5
- C#
- Maya 3D Modeling
- FL Studio
- Logic Pro X
Development Expertise
- Systems/Sound Designer for Thing & Fist
- Systems/Sound Designer for Slime Boy
- Systems/Sound Designer for Clocking Out
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
