William Kligerman

Project Role Mid-Death Crisis - Level Designer
Major Game Design Major
Hometown Haverford, PA
Pronouns He/Him
Connect Website
LinkedIn

I am a game designer specializing in level design. As a designer, my greatest joy is seeing the environment that I have created being interacted with by the players. Watching them experience what I have designed in different ways inspires me to create better experiences. I am committed to providing the best experience for my players, and to being the best designer I can be for my team.

Professional Qualifications

  • Level Design
  • Grey Boxing
  • Systems Design
  • Documentation
  • Agile Development
  • Communication

Technical Expertise

  • Unreal Engine 5
  • Gamemaker Studio
  • Unity 2D and 3D
  • Version Control
  • Blueprinting (Unreal Engine)
  • Rapid Prototyping

Development Expertise

  • Game Studio I
  • RailGun on Itch.io as of 2023
  • Senior Capstone
  • Capstone Game

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