
William Kligerman
Project Role |
Mid-Death Crisis - Level Designer |
---|---|
Major | Game Design Major
|
Hometown | Haverford, PA |
Pronouns | He/Him |
Connect | Website |
I am a game designer specializing in level design. As a designer, my greatest joy is seeing the environment that I have created being interacted with by the players. Watching them experience what I have designed in different ways inspires me to create better experiences. I am committed to providing the best experience for my players, and to being the best designer I can be for my team.
Professional Qualifications
- Level Design
- Grey Boxing
- Systems Design
- Documentation
- Agile Development
- Communication
Technical Expertise
- Unreal Engine 5
- Gamemaker Studio
- Unity 2D and 3D
- Version Control
- Blueprinting (Unreal Engine)
- Rapid Prototyping
Development Expertise
- Game Studio I
- RailGun on Itch.io as of 2023
- Senior Capstone
- Capstone Game
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