
Maxwell Johnson
Project Role |
Guilded - Audio Designer |
---|---|
Major | Game Design Major
|
Connect | Website |
An adaptive, self-disciplined Audio Designer for linear and interactive media. Proficient in game audio implementation and a wide variety of digital audio workstations (DAWs). Eager to collaborate and helpful fulfill the audio needs of any project.
Professional Qualifications
- Sound Design
- Audio Editing
- Music Composition
- Field Recording
Technical Expertise
- Pro Tools
- Reaper
- Wwise
- Nuendo
- Logic Pro
- Ableton Live
- Unity
- Unreal Engine
Development Expertise
- Studio Engineer, Champlain College Sound Studio (2016–2020)
- Audio Designer, Guilded (Adjective Noun, 2020)
- Production Sound Mixer & Audio Post, Self Serve (dir. Billy Wilms, 2020)
- Audio Designer, Tales from the Blasterverse (Bullet Mullet, 2019)
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