Maxwell Johnson

Project Role Guilded - Audio Designer
Major Game Design Major
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An adaptive, self-disciplined Audio Designer for linear and interactive media. Proficient in game audio implementation and a wide variety of digital audio workstations (DAWs). Eager to collaborate and helpful fulfill the audio needs of any project.

Professional Qualifications

  • Sound Design
  • Audio Editing
  • Music Composition
  • Field Recording

Technical Expertise

  • Pro Tools
  • Reaper
  • Wwise
  • Nuendo
  • Logic Pro
  • Ableton Live
  • Unity
  • Unreal Engine

Development Expertise

  • Studio Engineer, Champlain College Sound Studio (2016–2020)
  • Audio Designer, Guilded (Adjective Noun, 2020)
  • Production Sound Mixer & Audio Post, Self Serve (dir. Billy Wilms, 2020)
  • Audio Designer, Tales from the Blasterverse (Bullet Mullet, 2019)

Interested in Learning More?

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