
Jimmy Jiang
Project Role |
RagBrawl - Lead Artist, Environment Artist |
---|---|
Major | Game Art Major
|
Hometown | Williston, VT |
Pronouns | He/Him |
Connect | Website |
I'm an environment artist with a passion for storytelling through games. I have experience working in a variety of styles, from realistic to stylized. I've honed my skills through serving as an art lead on my Capstone project and by continuously seeking new software and techniques. I thrive in a collaborative environment and when bringing new perspectives to the table.
Professional Qualifications
- 3D Modeling and Texturing
- Environment Modeling
- Foliage and Props
- Communication
- Leadership
- Time Management
- Organization
- Teamwork and Collaboration
Technical Expertise
- Unreal Engine 4 & 5
- Autodesk Maya
- Substance 3D Painter
- Substance 3D Designer
- Marmoset Toolbag
- Pixologic ZBrush
- Adobe Photoshop & Illustrator
- Unity
Development Expertise
- Ubisoft Game Lab Competition, Environment Artist, 2022
- RagBrawl, Art Lead & Environment Artist, 2022 - 2023
- Game Art Lab Tutor
- 4 Years of Development Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
