
John Imgrund
Project Role |
Monolithic - Networking Programmer |
---|---|
Major | Game Programming Major
|
Connect | Website |
Consistently demonstrates an aptitude for finding unique solutions for projects. Excels in network programming, gameplay programming, and interpersonal communication in order to create unforgettable experiences that bring players together in immersive ways.
Professional Qualifications
- Network Programming
- Gameplay Programming
- Scrum Master Certified
- 3D Math
- Agile Development
- Version Control
- Full Stack Web Development
Technical Expertise
- C++, C
- Unity (C#)
- HTML/CSS/PHP/MySQL
- Git/Mercurial/SVN
- Visual Studio
Development Expertise
- Escape Artist, Network Programmer, Ubisoft Game Lab Competition, 2019 (Recipient of four award nominations.)
- Monolithic, Network Programmer, 2020
- Battle Chefs, Gameplay/Network Programmer, 2019
- 4 years game production sequence
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