Ethan Helms

Project Role SYNC - UI/UX Designer
Major Game Design Major
Minor(s) UI Design and Implementation
Hometown Bluffton, SC
Pronouns He/They
Connect Website
LinkedIn

As a designer, I have a passion for making games with a philosophy of player experience first. With a focus on level and UI/UX design, I love coordinating details that create uniquely engaging, immersive, and compelling player experiences. No matter my work, I am deeply motivated to learn new skills and pride myself on my communication and versatility.

Professional Qualifications

  • Level Design
  • UI/UX Design
  • Systems Design
  • QA Testing
  • Visual Design Documentation
  • Agile Development
  • Communication
  • Rapid Prototyping

Technical Expertise

  • Unreal Engine 5
  • Unity (2D/3D)
  • Adobe Creative Suite
  • Version Control (GIT/SVN)
  • C# Scripting
  • Godot Engine
  • DromEd Level Editor

Development Expertise

  • UI/UX Design, SYNC
  • Level Design, Breaking the Machine: A Thief 2 Custom Level
  • Lead Design / Systems Design / UI/UX Design, Herbicidal
  • 4 Years of Game Development Experience

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