
Clementine Hassouni
Project Role |
Sunline - Gameplay/Systems/Graphics Programmer |
---|---|
Major | Game Programming Major
|
Pronouns | She/Her |
Connect | Website |
Highly driven game programmer with specializations in Graphics, Gameplay, Systems, and Tools programming. I am passionate for developing smooth pipelines to efficiently create engaging gameplay experiences through modular and flexible code. My work is done best when alongside a communicative team that hold a similar drive for development efficiency. Determined to bring my skills to the industry.
Professional Qualifications
- Graphics Programming
- Gameplay Programming
- Systems Programming
- Tools Programming
- Network Programming
- Technical Documentation
Technical Expertise
- C++/C#/Python/Javascript
- Unity3D (C#)
- UE4 (C++/Blueprints)
- GLSL
- Visual Studio
- GIT & SVN
Development Expertise
- Graphics, Systems, and Gameplay Engineer: Sunline (2022)
- Lead Programmer/Systems/Gameplay Engineer: K1LL-C0DE (2021)
- 4 Years of Game Production Experience
Interested in Learning More?
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