
Abs Harrop
Project Role |
Through Rust We Are Returned - UI/UX Designer |
---|---|
Major | Game Design Major
|
Connect | Website |
Detail-oriented UI/UX designer with a passion for making games feel good and look good. Strives to make environments look the best they can with particle effects and lighting. Has skills working with different sub teams in development to tie elements together to make them as fluid and functional as possible.
Professional Qualifications
- UI/UX Design
- UI Art
- Prototyping
- Level Design
- Post Processing
- Lighting
Technical Expertise
- Adobe Photoshop
- Adobe After Effects
- Clip Studio Paint
- C# (Unity)
- Visual Studio
- Figma
- Invision
Development Expertise
- Lead Designer & UI/UX Designer, Forkdrift, Endless Suffering
- 4 Years of Game Production Experience
Interested in Learning More?
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