
Brianna Haller
Project Role |
Dead Pedal - Environment/Material Artist |
---|---|
Major | Game Art Major
|
Hometown | Derry, NH |
Pronouns | She/They |
Connect | Website |
Environment artist aspiring to create intricate 3D scenes that fully utilize my skill set in 3D modeling and texture creation. I am a team player who has worked on both small and large teams to create successful game projects, and am excited to work on more in the future. My passion is working alongside other disciplines to create unique and immersive game experiences and grow my skills doing so.
Professional Qualifications
- Environment Art
- 3D Modeling
- Texturing
- Procedural Material Creation
- Procedural Model Creation
- Game Development
Technical Expertise
- Autodesk Maya
- Unreal Engine
- Unity
- Pixologic ZBrush
- Substance Painter
- Substance Designer
- Houdini
- Adobe Suite
Development Expertise
- Environment and Material Artist, Dead Pedal (2022-2023)
- Game Studio I, II, III
- Advanced Seminar: Environment Art, 2022
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
