
James Griffiths
Project Role |
Guilded - Lead Programmer, Systems Programmer |
---|---|
Major | Game Programming Major
|
Connect | Website |
Meticulous and diligent engineer with a strong desire to push technology and create modular, reusable systems. Very interested in architecting and constructing powerful back-end, low-level graphical systems and tools at an engine level. Enjoys new challenges and collaborating with others to overcome them.
Professional Qualifications
- Graphics programming
- Engine programming
- Animation programming
- Tools programming
- Gameplay systems programming
- Android development
- Version control
- Agile development
Technical Expertise
- C/C++
- Vulkan
- Unity3D (C#)
- GLSL
- OpenGL
- Git, SVN,
- Visual Studio
Development Expertise
- Emergent Media Center, Advanced Programmer, Sandbox (2018–2020)
- Lead Programmer, Breakaway (2017–2018, 2020)
- Systems/Graphics Programmer, Guilded, 2020
- 4 years game production experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
