
Evan Goldring
Project Role |
Live/Wire - Level Designer, Environment Artist |
---|---|
Major | Game Design Major
|
Connect | Website |
World builder with experience in environmental art and level design. Enjoys creating interesting spaces with immersive atmospheres. Comfortable in multiple programs such as Maya, Substance Painter, and Unreal. Passionate about learning and developing new skills.
Professional Qualifications
- Level Design
- Environment Art
- 3D Modeling
- Texturing
Technical Expertise
- Unity
- Unreal Engine
- Maya
- 3ds Max
- Zbrush
- Substance Painter
- Substance Designer
Development Expertise
- Level Designer for Yolk by Wild Village Games
- Level Designer for Live/Wire by Wild Village Games
- 4 years of experience in game design and art
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