Project Role |
Not Quite Immortal - Product Owner/Lead Designer |
---|---|
Major | Game Design Major
|
Hometown | Topsham, ME |
Connect | Website |
As an ambitious, creative, and highly versatile game designer, my primary area of expertise is level and puzzle design, but I also enjoy narrative design, environment art, and really anything else that feeds my passion for building immersive game worlds. I like to collaborate with other disciplines and am quick to learn new tools and skills as I do so.
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!