
Emmett Friedrichs
Project Role |
Cash Force - Level Design / Product Owner |
---|---|
Major | Game Design Major
|
Connect | Website |
Fast-learning systems and level designer with a passion for creating immersive, impactful, and rewarding player experiences and environments where fun meets functionality. Applies critical spatial and interaction reasoning to develop creative and interesting levels. Thrives in leadership roles within collaborative, multidisciplinary environments. Self-motivated, organized, and adaptable, often pursuing challenging, new and interesting opportunities.
Professional Qualifications
- Level Design
- Rapid Prototyping
- VR/Oculus Rift Development
- Team/Project Leadership
- Agile Communication & Collaboration
- Clear Documentation
Technical Expertise
- Unity
- Unreal Engine
- C# (Unity)
- Blueprints (Unreal)
- VR development
- Maya/Blender
- Adobe Creative Suite
- Git, SVN
Development Expertise
- Product Owner, Lead/Level Designer, Cash Force, HOLO HEXAGON/Fellow Humans (2019–2020)
- Lead Designer, Level Designer, Simple Sandwich, Fellow Humans (2019–2020)
- Prototype Developer Intern, Drone Destroyer, Fantasy MOBA, Ludiq (2018– 2019)
- 3+ years Game Design/Programming Production Experience (2016–2020)
Interested in Learning More?
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