
Connor Evans
Project Role |
Ashes to Ashes - Product Owner, Design Lead, Systems Designer |
---|---|
Major | Game Design Major
|
Hometown | Cincinnati, OH |
Pronouns | He/They |
Connect | Website |
A passionate Game Designer with strong communication and leadership skills. Adaptable and eager to work across disciplines to ensure the success of a project. Excels in designing immersive levels, player feedback, and user experience. Values healthy team dynamics and seeks opportunities for team bonding both in and out of the studio.
Professional Qualifications
- Product Owner
- Communication
- System Prototyping
- Level Design
- Documentation
- Game Maintenance
- Interactive Narrative
- Systems Design
Technical Expertise
- Unreal Engine 5
- Unity 3D
- Unity 2D
- Blueprints (UE5)
- C# (Unity)
- Adobe Creative Suite
- ProBuilder (for Unity 3D)
- Version Control
Development Expertise
- Product Owner/Lead Designer for Ashes to Ashes (2023)
- Game Designer/Level Designer for Crustacean Nations (2022)
- Core Staff for Adventure Inc.
- 4 Years of Game Development Experience
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