
Jae Ettinger
Project Role |
Monolithic - Sound Designer |
---|---|
Majors | Game Art Major
and Game Design Major
|
Connect | Website |
A collaborative and enthusiastic Game Designer skilled in sound design, gameplay design, and establishing game feel. Experienced in multiple audio workstations, quality assurance, implementing feedback, and working with multiple disciplines in a team setting.
Professional Qualifications
- Sound Design/Effect Editing
- Field Recording
- Gameplay Design
- Content Design
- Agile Development
- Iterative Prototyping
- Visual Design Documentation
Technical Expertise
- Wwise
- Cubase 10 Pro
- Logic Pro X
- Adobe Illustrator/Audition
- C# Scripting
- Unity
- Unreal Engine
- Microsoft Office
Development Expertise
- Instructor, iD tech Camps (Fort Worth, Texas), 2017
- UI/UX VR Designer, Emergent Media Center Seminar, 2019
- Lead Audio Designer, Arachnotron, WrongWarp Games, 2019
- Lead Audio Designer, Hollow Reef, Rattskum, 2019
- Lead Audio Designer, Monolithic, Fowl Machinations, 2020
- 4+ years of Game Production/Game Design Experience
Portfolio Items
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