
Jeremy Edwards
Project Role |
Dead Pedal - Technical Narrative Designer |
---|---|
Major | Game Design Major
|
Hometown | Berkeley, CA |
Pronouns | He/Him |
Connect | Website |
I'm a Narrative Designer who marries the creative and the technical. I love writing dialogue and world-building, and I have a passion for creating the systems that underpin them. I thrive in a collaborative setting, working really hard to make sure everyone's ideas are heard, considered, and nurtured.
Professional Qualifications
- Narrative Systems Design
- Gameplay Systems Design
- World Design
- Agile Development
- Design Documentation
Technical Expertise
- Unity 2D/3D (C#)
- Unreal Engine 5 (Blueprints)
- Git (Command Line/GUI)
- Adobe Creative Suite
Development Expertise
- Game Studio I, II, III
- Capstone - A Crow Named Basil (Narrative Design)
- Pact (Tabletop RPG) - 2022/23
Portfolio Items
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