
Sam Dykes
Project Role |
The Exaggerated Epoch of Edward O’Hare - Environment Artist |
---|---|
Major | Game Art Major
|
Connect | Website |
A passionate and detail-oriented 3D digital environment artist with over four years of experience in environmental architecture, prop design, lighting, and texturing. Collaborative and supportive in a team-based work environment. Eager to learn new software and techniques, and improve work through feedback to create high-quality games and scenes.
Professional Qualifications
- 3D Game Environments
- 3D Prop Modeling
- Modular Modeling
- 3D Texturing
- Procedural Texturing
- Lighting and Effects
- High to Low Poly Modeling
- UV Mapping
Technical Expertise
- Unreal Engine
- Autodesk Maya
- Marmoset Toolbag 3
- Substance Painter
- Substance Designer
- Pixologic ZBrush
- Adobe Photoshop
- Unity 3D
Development Expertise
- Environment Artist on TEEEO, Storyend Studios
- Lead Artist on UVM/Healthy Design/Champlain College Collab
- Lead Artist on Tank It Easy, January 2020 - August 2020
- 4 years of Game Production Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
