
Dillon Drummond
Project Roles |
Mid-Death Crisis - Gameplay Programmer SYNC - Graphics Programmer |
---|---|
Major | Game Programming Major
|
Minor(s) | Mathematics and Cybersecurity |
Hometown | Boiling Springs, SC |
Pronouns | He/Him |
Connect | Website |
I grew up playing games with my family and friends and that sparked my passion to create similar experiences for others. At Champlain, I had amazing opportunities to collaborate with multidisciplinary teams where we learned from each other and improved together. Now, with my skills in game programming and boundless excitement, I aim to craft exceptional games and expand my knowledge further!
Professional Qualifications
- Gameplay and AI Programming
- XR Development
- Graphics and Animation Systems
- Engine and UI/UX Programming
- Audio and Tools Programming
- Agile and Scrum Methodologies
- Technical Documentation
- Interdisciplinary Teamwork
Technical Expertise
- C++, C#, C
- Unreal Engine 5
- Unity 3D/2D
- Linear Algebra, 3D Math
- OpenGL, GLSL
- Network Systems and Security
- Version Control (Git, SVN)
- Jira and Confluence
Development Expertise
- Gameplay, UI, and Animation Programmer, Mid-Death Crisis
- VR Gameplay, UI, and Animation Programmer, Solitary Space
- Gameplay and AI Programmer, Emergent Media Center
- Generalist Programmer, Ubisoft Game Lab Competition 2023
Portfolio Items
Flip Against the Frontier | Gameplay Trailer
Created for the 2023 Ubisoft Game Lab Competition
Extended Demo Reel
Fall 2023 demo reel with extra projects
Dillon Drummond | Spring 2024 Programming Reel
If you're interested in my work, check out my website at dillondrummond.com and feel free to connect on LinkedIn
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
