Project Roles |
Molementum - Lead Sound Design Riptide - Sound Designer |
---|---|
Major | Game Sound Design Major
|
Minor(s) | Interactive Narratives |
Pronouns | He/She |
Connect | Website |
I view the role of the sound designer to be that of someone who balances precisely between the creative expression and highly technical sides of game development. I work best within spaces where I have the opportunity to wear many hats and work inter-disciplinarily with other creative and technical people to create something we can all be proud of.
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